PIGSODUS – an indie RPG with more than 25-hour gameplay announced by Psylocibe Games



Psylocibe Games, a fresh face around the game development market, announced its debut project PIGSODUS, a full-scale RPG with over 25-hour gameplay planned. PIGSODUS will recall the classic RPG’s and adventure games with attractive pixel 2.5D graphics, mind-breaking puzzles and lively, humorous dialogues. KICKSTARTER GAMES
The story will be non-linear with many possibilities of each strategic and moral significance as well as a lot of side-quests affecting the ending. The main character is going to be Horace Oinkstein – a pig on a mission to save his loved ones. He will be shaped by a player through a three-skill levelling program to match the player’s style to fight, charm or talk himself out of difficulty. Featuring quite a few anthropomorphic animals, the game will introduce a “real-world wonderland”, where spiritual powers mingle with technology. PIGSODUS will probably be targeting the adult audience only, as it will tell a mature story at the same time as function graphic violence and explicit dialogues.

The game came to creator’s minds, when 1 day day saw a film about a pig attempting to fight its way out of a butcher’s truck on a motorway. That animal’s sheer will to survive was the inspiration to make the protagonist and later the story.

About Psylocibe Games
Psylocibe Games is definitely an independent game studio primarily based in Cracow, Poland. It was founded by Piotr Lipert (CEO) and Sawa Bialczynska (graphic designer) to “put which means and exhilaration back into gaming”, as said by Piotr Lipert himself. PIGSODUS may be the debut title of your studio, which plans to launch a Kickstarter campaign to finance the project.

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